Organs Everywhere (Œ) refers to the post-human condition of the disembodied human being, a cybernetic assemblage that challenges traditional notions of time and space. The aim of each issue is to imagine and explore ways for the technologically enhanced men and women of the future to socialize, play, design, domesticate and inhabit. Ideas grow and evolve across issues in conversation with academics, activists, film makers, technologists, economists, artists, futurists and designers.

Simone Ferracina is a UK-based architectural designer with a ‘thing’ for Augmented Reality (AR) and speculative projects.